About
I make generative media and build agentic systems.
Bio
I am a creative technologist working across generative media and agentic systems. For the past four years, I have worked full time in generative AI production across TV, film, social media, games, and commercial work. That includes broadcast visuals, interactive entertainment R&D, creative workflows for teams, and image and video projects with 150M+ combined views.
I split my time between generative image and video work and building software with Codex. I build tools and workflows for generative AI pipelines and creative production, along with projects such as generative social feeds, public records of AI work, universe simulators, and web games. I use agentic coding tools both to develop ideas and turn them into working systems.
My background in 3D art and VR shapes how I think about images, spaces, and interaction. I am most interested in AI when it becomes a medium of its own, with uncanny timing, procedural abundance, and a constant tension between taste and automation.
Tools
- Agentic development
- Codex, Claude Code
- Generative media
- Nano Banana, GPT Image, Midjourney, Seedream, Kling, Seedance, Veo, ElevenLabs, Fish Audio
- Production
- Photoshop, Premiere
Contact
For commissions and collaborations: elliotbquartz@gmail.com